Chef: cook for a good restaurant or a wealthy family.
Canada (English, French-Quebec) TM: 3
The character is a member of a racial minority within the area of ancestry.
Illegitimate birth
One Parent. Father
(5) In a barn (or other farm building)
Two unusual occurrences. Character is born during the occurrence of a noteworthy event. A natural disaster Character's mother attempted to kill character immediately after birth, but was prevented. No justification was given at the time for her behavior.
Head of household (NPC) has one primary occupation which is performed full-time (Philosopher: a thinker, a sage, or even a theologian-- probably associated with either a religious institution or a school of higher learning.) and a secondary occupation which is performed on a part-time basis ( Professional Driver. Trucker, cabbie, chauffeur.).

Food Service Worker: waitperson, busboy, short-order cook, fast-food clerk.
Eastern Europe. Hungary (Hungarian). TM: 2
Character is a member of a indigenous native people, now a racial minority.
Illegitimate birth
None known. Left to fend for self. Change Social Status to Destitute (2 Ranks to Survival Skills).
(+5) In a combined exotic location. Select two locations on (5) In a criminal hideout.: Exotic Places, combine them together and add the BiMods.
Three unusual occurrences. Seasonally unnatural weather occurred. This might include blizzards in summer or soaring temperatures in winter. Upon delivery, the glowing character lit up the room. Metallic Yellow Orange Character has a fraternal twin. Female
Head of household (NPC) has one occupation. Radio/Television Scriptwriter

Craftsman: Miller: grinds grain into flour..
Central American Nations. Nicaragua (Spanish, English). TM: 2
The character was born in Africa. Central Africa. Burundi (French, Rundi) TM: 1 and moved to this land upon reaching adulthood. No Personality Trait Develops
Legitimate birth
State-run Center. Communal child care.
(5) In the main hall at a gaming convention. Nobody was surprised.
Two unusual occurrences. Character is born during the occurrence of a noteworthy event. A famine Character was lost in the wilds almost immediately after birth, and spent [3-18] years being raised by intelligent (for animals) wild animals. Choose a fairly "smart" animal from the world, and assume that the character can communicate reasonably well with it. Also, he probably has several skills now that are not normally available to humans (or does some much better). Character has a fraternal twin. Female
Head of household (NPC) does not have a readily apparent occupation of any kind. When money is needed, it just seems to be available.

Jack of All Trades: Sausage Maker: makes sausages. Miller: grinds grain into flour. Tinker: repairs simple household objects.
Africa. Central Africa. Congo (French, Bantu dialects) TM: 1
Character is a member of a repressed people.
Illegitimate birth
Two Parents (if illegitimate, parents not married).
(+5) In a combined exotic location. (10) In the sewers. (5) In a corporate building.
Three unusual occurrences. The character is a natural focus for strange phenomena, and weirdness just seems to follow her around. Fortunately, she has adjusted to his peculiar life. Add +20% to the character's Fear reaction, +20% to her Surprise adjustment (she just isn't fazed anymore), and +2 to her primary guessing attribute (like intuition, Insight, or for lack of another, Luck). A psychic declares that the character will be afflicted by an ancient family curse (that the character's family obviously thought was long gone) upon reaching adulthood. Once each year, the adult character (and those around him) may be afflicted by a tragedy. If the character has children/siblings, one of them dies. Someone's actions. A close friend. Possibly a Companion Developing (CuMod: 6, Survival Ranks: 6, Education Points: 7) Comfortable (SolMod: 4, TiMod: 3, Education: +2) Same sex as character. A professional adventurer or hero. If the Companion is relatively more powerful than the character, assume that the character is his Companion. Mysterious voices and feelings told the Companion to seek out the character and join her. Bumbling Buddy: A buffoon who tries to be a hero, and inadvertently succeeds more often than he fails. Give him comical quirks. Intensely loyal to the character, but little help in a fight. May have an inferiority complex. Law enforcement officials actively seek to capture the killer. One officer has made this case an obsession. Treat him as an Obsessive Rival whose goal is to bring the character to justice. Victim died in a fight. A cause for the fight needs to be constructed (be creative!). Social Status: Well-To-Do (SolMod: 5, TiMod: 3, Education: +5) A relative. Grandparent. Parent of a parent. Character has identical twin (separated at birth)(similar temperment).
Head of household (NPC) has one occupation. Professional Athlete: plays a sport professionally. Must have at least Rank 5 skills to be considered a "big league" player. Even then, he is a lesser light in his sport.

Mercenary: a soldier for hire. Generally has some of his own personal weaponry and equipment.
Caribbean Islands (English, Spanish, French, Danish). TM: 1
The character's ancestry and current nation of residence are the same. While the character's ancestors may have come from another land, he has no strong emotional, physical or cultural ties to another country.
Legitimate birth
Other Relation. Ancestor, 4 generations removed
(5) In a field (out in the open, not in a building)
Five unusual occurrences. The character is indirectly responsible for another's death: A mentor. The wise person who guides the character. (an infant can't be directly responsible--can she?). Maybe they were hurrying to the delivery room. In any case, some people still blame her. Character has identical twin (normal)(similar temperment). Character is part of an unusually large multiple birth, 3 surviving siblings. Roleplay: Character will have to deal with a small amount of lingering fame, due to the bountiful accident of his shared birth. Father believes the character is not his child, but the offspring of another man (whether true or not). The character is indirectly responsible for another's death: A relative. Sibling. Sister (an infant can't be directly responsible--can she?). Maybe they were hurrying to the delivery room. In any case, some people still blame her.
Head of household (NPC) is or was an adventurer.

Musical ability. Sing.
Southern/Eastern Asia. Mongolia (Mongolian). TM: 2
The character is the child of immigrants to Africa. Southern Africa. Malawi (English, Chichewa) TM: 1.
Legitimate birth
Guardian.
(5) In a foreign land Mideast & other Arab lands. Syria (Arabic). TM: 2 (+5) In a combined exotic location. (25) In another dimension. (20) In anothertime period!
One unusual occurrence. Concerned parents or relatives start a savings fund for the character when she is born. Character starts with 2x normal starting money, and will receive 5% starting money in interest monthly.
Both parents within the household have an occupation (Laborer: a strong body is all he needs./Teacher: teaches children and young people.)

Toolmaker: a craftsman who makes simple tools.
South Pacific. Australia (English, Aboriginal languages). TM: 3
The character's recent ancestry and current nation of residence are the same, however, the character has strong ethnic ties to, and takes great pride in his or her ancestor's country of origin, Mideast & other Arab lands. Iraq (Arabic). TM: 2. The character was born in United States of America (English). TM: 3 and moved to this land while young.
Illegitimate birth
None known. Raised in an Orphanage. Change Social Status to Poor.
(5) In a vehicle while travelling. In a seagoing vessel
Two unusual occurrences. Experimental chemical waste was dumped close by. The character is a natural focus for strange phenomena, and weirdness just seems to follow her around. Fortunately, she has adjusted to his peculiar life. Add +20% to the character's Fear reaction, +20% to her Surprise adjustment (she just isn't fazed anymore), and +2 to her primary guessing attribute (like intuition, Insight, or for lack of another, Luck).
Head of household (NPC) does not work. Other parent works (Mountaineer: self-sufficient resident of the wild mountains or the outer wilds.).